Gunther O’Dimm. References and sources of inspiration

Hello ladies, gentlemen, comrades and undecideds.

As always, I’ll immediately make a small disclaimer. There will be spoilers for the Hearts of Stone expansion, I think this is already clear, but just in case it was worth warning.

So, Gunther O’Dimm, a http://euromaniacasino.uk/ charming trickster, supernatural being, traveler, trader, consultant with a penchant for practical jokes, making dubious deals and explaining to the students the fundamentals of Adam Smith’s theory of value. I think that Gunther’s similarity with the Devil, Mephistopheles, Woland and all the other forms of the Evil One with whom they usually make deals lies on the very surface. Moreover, the addition Hearts of Stone itself is largely based on the Polish legend about Pan Twardowski. The origin of which, in turn, is usually associated with the legends about Faust, I think there is no need to explain why.

In general, the sorcerer Tvardovsky is the hero of many legends and small folk fairy tales, however, they all go back to one, one might say, the original canonical legend, about the deal between the master and the devil. So, in short. Once, namely sometime in the 16th century, on the Krzemenka hill near Krakow, the young Pan Twardowski entered into an agreement with the Enemy of the Human Race, the nobleman received considerable power, naturally in exchange for his soul. True, one clause was spelled out in the agreement: the Devil could only collect what was due when Tvardovsky was in Rome. Naturally, the sorcerer himself never even thought of approaching the Eternal City.

There are many different variations of the legend and just individual tales telling about what Pan Tvardovsky did throughout his life, but they all always come down to one ending. One day, one way or another, Tvardovsky found himself in a tavern that bore the loud name “Rome”, where the devil overtook him. There are also several variations of the ending of the legend, either the sorcerer was dragged to hell, or he repented at the last moment, but the road to heaven was closed to him, and therefore he remained flying as a restless spirit between heaven and earth, which again refers us to the myth of the wild hunt, or, the most interesting option for us, Pan Tvardovsky was eventually thrown to the moon, where he remains alone to this day, waiting Last Judgment.

Well, it seems that everything is clear about the closeness of the image to the devil. However, as the CDPR writers themselves admitted, they did not want to make a typical antagonist who looks like a horned demon. On the contrary, the creators wanted Mr. Mirror to seem completely ordinary, unremarkable. I understand that by now everyone already knows that O’Dimm is one of the first characters we even meet in the original game. But admit it, when you played through the game for the first time, perhaps even before the release of the expansion itself, you pretty quickly forgot the merchant who provided Geralt with important information. That is, given that, in fact, Gunther O’Dimm “stole” the entire scene in the tavern, but quickly disappeared from his mind, it was worth leaving the establishment. Well, that is, this is exactly what the creators of The Witcher tried to achieve.

And last but not least, they were suddenly helped by Giancarlo Esposito’s character from Breaking Bad. To be honest, when I first read that one of the sources of inspiration for the creation of Mister Mirror was Gustavo Fring, at first this information seemed dubious to me, to put it mildly.

However, the more you think about it, the more similarities you actually begin to notice. That is, both really, at first, appear as rather unremarkable characters, both hide their true nature, yes, even the first scene in which the witcher meets O’Dimm is somewhat reminiscent of the scene with White and Fring.

Abbreviation guesser /3/ + results

I suddenly became interested in who won my “Acronym Guessing” game. First topic and Second topic. To find out, I did a lot of work, 1,700 comments were viewed. So, to summarize:

1st place — Permanent leader, oldfag and game winner — UlteR, guessed 22 games.

2nd place – Also an oldfag 1LitR took it with results in 13 guessing games.

3rd place – Shared between me(Pixel Creed) and friend Dmitry dimdemon95 Polyansky – By 7 guessing games for brother.

4th place – They are also shared by 2 people, this roporo And Alexey AlexRestart Tyshkevich, everyone guessed one 6 games.

5th place — Comrade took http://cupcake-bingo-casino.co.uk/ over Sedus, knew 5 games.

6th place — And again 2 finalists — Evgeniy AlexMurcer Skurikhin And Strelok9223, everyone has an account 4 games.

7th place – 4 people are sharing this time, it’s saeros, MrValmart, Ivan asdbanz Orlov And Robert Obito Uusmaa – everyone earned 3 games.

8th place — It takes 4 people at once, that’s VkLac, SkySniper, Bulus007 And Paladin09 with a result in 2 games.

9th place — And finally, 14 people who guessed right 1 game: Natan90, Petian, Sketch, Mackchicken, AdolfH, DemonFrumpel, Scanner, mustafar, Emiel, Heinz, FlyMuX666, Alexander Alsandro Khaustov, bananascary, MaksimZimovsky.

The witcher 2 assassins of kings
StarCraft Wings of Liberty
Fable
Contra hard corps
Worms World Party
Spider-man shattered dimensions
Jurassic Park 3: The Lost World
Dr Jekyll And Mr Hyde
Sins of a Solar Empire
TES Skyrim
E.T. The Extra Terrestrial
I Wanna Be The Guy
Ninja Gaiden
Lego Star Wars The Clone Wars
World Of Warcraft
Assassin’s creed brotherhood
Saints Row: The Third
Medieval: Total War
Dead to Rights: Retribution
The sims pet stories
Sword Quest Earth World
ParaWorld
Skateboard park tycoon
Sonic racing
Road Rush
Thief 3 deadly shadows
Super Probotector Alien Rebels
Allods online
Crime Life: Gang Wars
Dark messiah of might and magic
Empire: Total War
Medieval resurrection
Journey to the center of the earth
Call of cthulhu dark corners of the earth
Spot goes to hollywood
Space rangers 2 dominators
The simpsons bart versus the space mutants
King’s Bounty. Legend of the Knight
Chrono Trigger
Tower Defense
Dead Rising
The lord of the rings conquest
Battlestrike: Shadow Of Stalingrad
The Punisher
True Crime: Hong Kong
Lock On
Diablo 2 lord of destruction
Empire: dawn of the modern world
Star wars yoda stories
Zero the Kamikaze Squirrel
Omikron the Nomad Soul
Star Wars: Knights of the Old Republic
Spec Ops: The Line
Marvel vs. capcom 3 fate of two worlds
Urban Strike: The sequel to jungle strike
Milon Secret Castle
Shaun white snowboarding
-Topic No. 2-

Call of duty
SimCity 4: Rush Hour
Tony Hawk’s American Wasteland
Donald Duck Quack Attack
Red dead redemotion nightmare undead
Split second velocity
Max Payne 2: the fall of Max Payne
Amnesia the dark descent
Chernobyl Terror Attack
Battlefield 1942: Secret Weapons of World War 2
Back to the Future: The Game — Episode 2: Get Tannen
Submarine titans
Desert Strike: Return to the Gulf
Space channel 5
Starship Troopers: Terran Ascendancy
Hellgate London
Return to Castle Wolfenstein: Game of the Year Edition
Battlefield Vietnam
Scarface the world is yours
Haunting Starring Polterguy
Batman: Arkham Asylum
Phoenix Wright: Ace Attorney
ETROM: The Astral Essence
Gene Troopers
Sniper Ghost Warrior
Death Spank
Vampire: The Masquerade – Bloodlines
Zombie Master
Ghost Master
Lost: Via Domus
Bad Day L.A.
Independence War 2 The Edge of Chaos-Mars
Plants vs zombies
Castlevania: Symphony Of The Night
Double dragon 2 the recovery
Blue Shadow
Skeleton crew
Global Agenda
The temple of elemntal evil
Serious Sam HD: The Second Encounter
Stoked Rider – Alaska Alien
Blacksait area 51
Worms forts under sige
Devil may cry
Time Shift
CastlevaniaL bloodlines
The Simpsons Hit and Run
Team fortress classic
Zen – Intergalactic Ninja
Beyond Oasis
Stubbs the zombie in rebel without a pulse
Wanted: Wearons of Fate
Naruto: Clash of Ninja Revolution
Earthworm Jim

BUT THE GAME DOESN’T END HERE. Those who wish (and I know there are some) can continue in this topic. After I brought in a bit of competition, the game will probably go completely differently. Good luck.

Meaning:
Let’s say I call the abbreviation of the game: WDOW2R, the one who understands that this is Warhammer 40k DoW2 – Retribution writes this in the comments and then(under the same comment) places the following abbreviation. Along the chain, everyone guesses the game and guessed writes another abbreviation next.

Rules:
1) IMPORTANT: Follow the latest messages, don’t go into the middle.
2) IMPORTANT: The person who made the wish does not leave the topic until he receives an answer (if you have to leave, transfer your responsibility to another user at your discretion.)
3) REQUIRED: We highlight the abbreviation bold font with its serial number (for example 43_WDОW2R)
4) We use ALL games, all platforms, old, new, indie (do not overuse) and others, the longer the abbreviation, the more interesting.
5) Beware of repetitions
6) The minimum length of an abbreviation is 2 characters.
7) When guessing the game, we do not use any abbreviated names, that is, we do not write “assassin”!"and we write "assassins creed".

If the abbreviation takes a long time to guess, then:
1) Any letter is deciphered at the discretion of the person who made the wish
2) The person who makes the wish names the platforms on which this game was released
3) The person who makes the wish names the genre.
4) A screenshot/video from the game is posted.(under spoiler)
5) Participants are also allowed to ask leading questions like “old or new?"and others.
6) If no one knows for more than half an hour, then a new abbreviation is launched.

INNOVATION: From the third rebirth, additional conditions are triggered such as: Guess by screenshot/picture, guess the movie/cartoon by abbreviation. Don’t forget to write next to the abbreviation that “this is a movie” or “this is a game”.

Guardians of Disorder. Intro.

Preveded to all friends, girlfriends, and friends masquerading as girlfriends!

WITHToday I want to present you something special, namely one unique project in which I had the good fortune to participate. I, along with six other comic book artists, will be drawing a comic book called “Guardians of Disorder.”!

TOomics book, it’s like www.casinocosmobet.uk a comic book – only a book. To put it simply, this is essentially just a heavily illustrated book. Read children’s books? Where on each page there is a visual illustration, and below is the text of the narrative. It’s about the same here. This takes us a little away from the usual framed comic format, but it gives more space for literary text. Whether it’s good or bad is up to you to decide. But let me tell you in advance, there will be more traditional strips.

MAll of us are participating in a game that can best be described as a “comic RPG”.
_______________________________________________________________________________

Te, who is familiar with the phenomenon of “text RPG” it is easy to get into the essence. For the rest, I’ll explain: each player creates and describes his own character. Game masters determine the setting, history, goal for the players – in general, all the initial conditions. Players, in order of priority, roleplay their character, his actions, interaction with the world and other characters (by agreement), thereby promoting his character towards his cherished goal. Each move of one player is one page of a comic book. Thus, given the existence of a certain general track, the plot develops unpredictably even for the players themselves.

ANDthe players are conditionally divided into two teams, and in fact, two parallel queues. Once a week, one player whose turn it is from one team draws his page. Thus, we receive two pages per week from both teams and seven to nine pages per month. Game setting: cyberpunk. I wouldn’t say it’s inspired by Deus Ex… but maybe I could say.

INIn general, the game is just beginning to take off and, I hope, will have a great future and will not wither away. By and large, this is an experiment: both an epic wine and an epic failure can come out. At the moment, the first five introductory pages are ready, which enlighten us about what is really going on in this harsh cyberpunk world.
_______________________________________________________________________________

GTA IV – Michael Hollick – voice of Niko Bellic (interview)

Who is interested and who understands English well, then go ahead and sing! Interview with Michael Hollick, who voiced Niko and spent the entire game yelling and swearing at passers-by 😀
and not only on them..
Yes, in short, what am I explaining?. look 🙂

(There was a Flash player, but since 2020 Flash is not supported by browsers)

Best comments

This doesn’t mean Americans don’t like us. They just have the same fools as us. And sometimes these fools also turn out to be developers. Well, the fact that Russians always start wars is already a kind of script cliche, like an alien attack. 🙂 Echoes of the Cold War, when Russians were really not very liked, nothing more.

The beginning in this regard is good… he sails to America and tries to forget how he killed and sold people.

Then he becomes an insensitive block of wood like the notorious Agent 47.

In theory, after Niko began to https://casino-and-friend.uk engage in dark affairs again, he should have been plunged into depression caused by both guilt and surging memories.

Personally, at the end of the game… I would insert a scene where Niko in a jacket gets drunk and sobs… it would turn out so atmospheric (especially with dark music)

I think that due to the fact that Niko killed a bunch of people and literally an hour after that sits in a cabaret… I think because of this the spirit of the game is lost. GTA4, in theory, was supposed to be a saga about the underworld with a cool GG who, somewhere deep down in his soul, suffers and wants to live a normal life..

Surely no one knows, but Vladimir Mashkov was first cast as Niko’s voice! This is a documented fact… but Vladimir refused.

Is it true? I don’t watch Posner)

Watch that episode

After he killed a hundred other people, he sits in a bar with a girl and laughs… he really suffers a lot.

In theory, he should at least get drunk and kill himself, or better yet, cry..

if you want, take a look 🙂
(I couldn’t embed the video because the author of the video forbade it)

Mashkov did not want to voice such a Slavic killer.

In general, GTA4 shows all the US knowledge about the Slavs in general… apparently this knowledge dates back to 1400-1600.

Grumbles about the past No. 1 “Holy Row”

In this text I do not want to disparage this series of games or the people who like it. I still want to convey my thoughts about the changes in this series, many of which can hardly be called positive. However, let’s not delay the inevitable and let’s start.

Early Life of the Saints
Back in 2006 (damn, 9 years have already passed) I bought a wonderful Xbox 360 console. At the time it had better exclusives than PS3. It was only a couple of years later that the Japanese launched their conveyor of exclusives.

Then I got my hands on the game Saints Row. I can’t say that the game sunk into my soul, but in comparison with Gta: San Adreas, which was released on PC almost a year ago, Saints gave the player a more serious plot and a more complete world… However, in other respects GTA won. Seriously, who at a young age wouldn’t choose jackpacks and beating “fallen women” with a rubber dildo?? And so it turned out that after completing the story, the game went to gather dust on the shelf.

It’s 2008 and GTA 4 came out. And a couple of months later, the 2nd part of the Saints from 3rd Street quietly came out. At that moment, few people paid attention to her. For what? When you can go bowling with your cousin or drag a cop into bed. But then. When Liberty City was 100% explored and the player began to look for new experiences, then the time had come for Saints Row 2.

The 2nd part of the Saints continued the plot of the first part, which was unexpected for a game of this genre. The GTA series has taught us to expect a new story and new characters every time with the rare appearance of references to past parts. And here we are given the old protagonist (although we were free to change his race and even gender!) and are sent to the old year, which has nevertheless undergone some changes, in search of old acquaintances.

The original game had a serious plot, telling about the struggle for the territory of several factions, and rarely let the player have fun. In the second part, the developers clearly understood that Rockstar had moved away from carelessness to more serious gameplay, although still not completely, leaving the player more than one chance to indulge in madness. And therefore, the scriptwriters of the 2nd part of the Saints received the go-ahead to use hard drugs (although then their doses were limited, judging by the following parts), and at the same time they generously sprinkled coke on the rest of the team.

Thanks to this, we got an absolutely incredible set of missions, in which we constantly received endless ammo, killed hordes of enemies and stole plutonium from a nuclear power plant. We got many new types of part-time jobs in addition to the old ones that migrated from the first part. We’ve been set on fire and rode buggies around checkpoints, we’ve doused buildings with sewage to reduce their value, and we’ve even appeared on a reality show as a lawman…dispersing protesters with a chainsaw.

But despite this madness, we had a pretty good story with some drama! According to the plot, we led the “3rd Street Saints” gang, which we joined in the first part… Although it was easy to lead, because.To. the whole gang had disintegrated since the first part and for most of the game we reassembled people and recaptured territories that were divided between three gangs: the Samedi Children, who sell drugs, the Ronins, the local yakuza, and the Brotherhood, pumped-up rednecks on SUVs.

As we completed missions, we came into conflict with these groups, and.To. we could carry out missions against all 3 gangs at the same time, the level of drama went through the roof. We lost our fighters and took terribly revenge. Moreover, the showdown with the Brotherhood and the Ronins is something so cool that with each subsequent playthrough I get goosebumps again and again.

After a couple of missions against the Brotherhood, we learn that they have kidnapped our “sergeant” and are driving around in a jeep with him… tied by the leg with a chain to the rear bumper. We stop the car and brutally kill everyone in it, but it’s too late and our guy dies in our arms.

Naturally, we cannot leave it just like that and begin to take terribly revenge. Well, I won’t tell you how we will do it, you need to see it for yourself. Let me just say that it will be extremely spectacular and cruel. Moreover, this is not the ostentatious cruelty from Postal or Manhunt, but a much more thoughtful revenge.

It’s different with Ronin. In Stillwater, this gang is represented by a scion of a large Yakuza family. He is a “young and hot guy” who makes rash decisions…for which he will pay later. After a couple of missions, he decides to strike the house of our "sergeant" and closest friend Gatt. Gatt himself is wounded and his wife is brutally killed.

Later, when Gat leaves the hospital, http://casino-royale-online.uk/ our "heroes" decide to strike back. Again, I won’t tell you everything, but I will say that the video at the end of the mission in the cemetery is one of the most epic I’ve seen. Separated from the game itself, it doesn’t look so spectacular, but when you know the whole story up to this point… Damn, this game is worth playing for.

For now, let’s stop admiring the 2nd part of the Saints, after all, this is not a review, but something else, and let’s move on to the next part of the story.

The Second Boondock Saints The 3rd Street Saints gained more popularity than the first part, but failed to find the love of the masses due to the clash with GTA 4 and some seriousness of the plot… which really melts me to this day.

But the developers did not decide not to stop and, apparently encouraged by the effect of drugs on the scriptwriters, they brought a couple of dump trucks of all kinds of drugs to the offices. Everyone knows what happened in the end. The game received universal recognition and love from young and not so gamers around the world.
The reasons for such love are not difficult to understand. While the 5th part of GTA is being made, no other similar projects have come out… No, they have come out (the magnificent Sleeping Dogs, for example), but all of them were either completely out of budget or too serious. And the players started to miss something crazy. A t.To. the Postal series with the release of the 3rd part ceased to show at least some hope, and there were no other adequate (and also not adequate) contenders, then the public choice was obvious. Although even if there were other games of a similar genre, we must admit that by the 3rd part the game had made a big step forward in many directions. The picture, animation, control of cars and other equipment have been improved. It’s a beautiful picture, really? Then why did I decide to grumble about “the grass was greener before?”? Let’s figure it out.

What’s wrong with the Saints?

Reviewing the already written text, I am horrified by the final size of the post… I hope that at least a couple of people will read to these lines.

To begin with, I want to emphasize once again that I am not saying that the 3rd, 4th and… um… 4,5th parts are bad. No. I’ve passed them all. And more than once. I bought them all. And I even bought almost all the DLC. And if I choose what to replay from the series, I will give preference to the 3rd or 4th parts. What still makes me say that the new parts of the Saints are not as cool as they could be?

Let’s start with customization. Yes, to this day Saints has one of the highest quality editors, and it is even better than the character editors from some RPGs (let’s not point fingers at TES 4 and TES 5, they are getting kicked anyway). But let’s compare what we could do in the 2nd part and in the new 3rd ones.

But before that, I’ll say a few words about the new parts, namely Saints Row 3, Saints Row 4 and Saints Row…um…in hell, because the name is too pretentious. I will often combine them into one whole, because they are similar in many ways…too many ways. But this is also a little later.

If we talk about customizing the character itself (his appearance, physique, etc.), then we can only note the improvement of this editor. Hairstyles have become more…um…interesting and varied, sliders have become more adequate. And the overall appearance of the editor has become more pleasant.
Similar things can be said about the car editor, although there are both pros and cons. Because some of the features from the 2nd part migrated to the subsequent ones, some were removed, and some new ones are even pleasing. But the overall impression remains positive.

But then we go to a clothing store and see THIS. We used to have several "layers" of clothing. The upper one, which included jackets, coats, jackets, raincoats, etc., shirts, containing both basketball T-shirts and expensive shirts and T-shirts. Moreover, each item of clothing (okay, okay, I’m exaggerating, not every one, although this was rather an exception…) contained settings such as color, “style” there. Moreover, we could not only apply some kind of pattern or logo, but also choose exactly how we would wear the item. For example, a jacket could be buttoned with all buttons, just one, or even unbuttoned. Thus, by combining several layers of clothing, we could achieve many different clothing styles.

This may have been taken away from us from the 3rd part. We can only change the color, and sometimes not even all the elements, and that’s all. This will melt away, although it should be noted that if you are not so stubborn as to engage in such fine tuning of the “charm”, then most likely you will not notice this minus.

I also note that the choice of piercings, tattoos and accessories has also been reduced. Although in the case of tattoos this was only beneficial, because.To. the developers drew more impressive tattoos. Well, to conclude this topic, I’ll say that 3-4 types of stores are convenient, but there is no such joyful feeling when you were driving through the city to buy a new bra in a women’s clothing store with the accumulated funds, which existed in only one copy on the map.

Now let’s touch on another area of ​​gameplay. Hardcore. This is not to say that the game was extremely difficult. For example, the same first Uncharted, even at an easy difficulty level, forced the player to tense up during firefights. But at a high level of difficulty we had to wait in shelters (and in the second part there was no “sticking” to shelters, like in some Gears of War), use hostages or… become a god. I mean various bonuses that increase our regeneration, the number of cartridges, fire protection and many other “passives”. All of them migrated to subsequent parts and are now purchased through a mobile phone, although for some especially tasty abilities, you need to fulfill some conditions.

In the second part, we had to do “part-time jobs”, these are side quests that had 6 levels. Each subsequent one was more difficult than the previous one, but the rewards were appropriate. We were given money, authority and all sorts of bonuses for completing 3 and 6 tasks from the series. Both money and authority were a very good bonus, but the main goal was precisely in abilities and weapons. For example, when completing all 6 tasks for collecting prostitutes, we received accelerated regeneration, which would save our lives more than once, and after completing 6 levels of “drug trafficking” we were given endless ammunition for SMGs, and this was just very cool and allowed us not to worry about the lack of ammunition.

And the tasks themselves were often more difficult than the missions in 3 Saints. The boss battles are especially memorable. Either we had to fight in the arena against rednecks in giant SUVs, then we had to run from a mad black man in a Hummer with a machine gun through a supermarket, or even make our way to the top of a skyscraper under fire from attack helicopters.

I can’t say that in the 3rd and later parts I had to replay the main mission…except for cases accompanied by NPCs, but there’s nothing to criticize the game for, because there are few games in which such missions do not make you want to drown the developers.

Holy Trinity from 3rd Street
What else can be noted? Plot? Yes, why not. It cannot be said that the plot of the first parts was a stunning drama with elements of a thriller and detective story. No. But the presence of some drama and at times the increasing seriousness of what was happening played well on emotions and made it possible not to lose interest in what was happening until the final credits.

In the 3rd and 4th parts the plot became more crazy and on the one hand this is good… Or rather it would be good if ALL story missions were like this. But no. After the first 3-4 missions, which set you up for a certain pace of the story and you already expect that there will only be more to come… and you get missions teaching tuning, completing side quests and other trash. Then the game returns to its previous pace, but after the storming of the first gang’s base, everything slows down again and we again complete several boring side-quests under the guise of story tasks.
Although I will say in defense of the game that towards the end everything picks up momentum sharply and does not let go until the very end credits. And already the song “I need a hero” in one of the versions of the final mission is a masterpiece.

But it’s still a pity that the developers have completely moved away from seriousness towards frenzy and sodomy, although I can’t say that this is bad. And it’s largely thanks to this nonsense that she became so popular.

What else can you grumble about?? About the engine? Quite. As you might guess, all parts after the 3rd are developed on the same engine. Can’t say it’s completely bad. After all, the game looks neat and quite beautiful for its niche (although the guys from Rockstar, with their 5th part of the car thief with nexgen, hint that it’s time to do something new). And unlike the careless developers of one famous RPG series… even two series, the Saints have normal pictures, animation, and physics (yes, yes, again I’m not pointing a finger at the Gazebo with TES and Fallout).

But still, when you change the number in the name of the game, you want to see something more than just a new plot. And for the third time we are being fed the same city with some minor changes, but by giving new abilities they are trying to hide this sad fact from the player.
But you know what? I started typing another paragraph and realized. Why is all this? I really love this series. I love part 3 for the opening missions and the federal ending… finales. I love part 2 for the great mix of madness and good drama in the plot. I love part 4 for the many references and great music (and there is a radio OUTSIDE THE CAR!). I also like the new part, although I haven’t even finished half of it yet, but I always liked Gat as a character, and I still like the theme.

So I think the time for grumbling is over. It’s time to accept that everything is changing (except for the terrible animation in TES). And we have to accept it. Look for the good in the new and don’t forget the good in the old. While we love old games, we should not refuse new toys just because of the “color of the grass”. Heh, in relation to the Saints, the word “grass” has several meanings.

So thank you to everyone who read. I hope to read your interesting comments.
P.WITH. the next grunt will be on one of the following series: The Elder Scrolls, Gothic and Fable. Which one exactly?? You can influence this with your comments.

Shaundi and her extraordinary… um… abilities

Thank you for your attention and time.P.P.WITH. Tomorrow I’ll add some formatting and look again for errors. But that’s all tomorrow. Good night everyone.

GTA V – BIG, FAT AND UNCUT REVIEW!

The world of GTA V is pretty good. I tried to make a review that could tell about the game, but at the same time not spoil too much. After all, many things are better to try for yourself than just see.The meaning here was more that show the game, A tell about her.

Best comments

Big, bold and uncut review on the second day after release? Seriously? And even a game that takes no less to complete than some big, thick RPG? Seriously? Without a single shot of Trevor? Seriously?

well then you shouldn’t look at any reviews at all. Because even in gaming publications everything is done in a hurry. Or not really in a hurry, if they sent a copy of the game for the press 10 days before release.
Consider me the press and they sent me a copy of the game in advance. And not “a pirate filming a reviewer on a pirate girl”
Thanks to you, I’ll go and write in the comments to many journalists and publications that they do “school reviews”

What could have prevented you from making a recording with a license?? Anyway, it’s unlikely that you’ve already completed the game to the end. And “show and motivate” could have been done by reviewing the initial stages of the game.

I agree, but I like to shoot myself. If I had removed it from the license, I would have posted it later and there would have been fewer views.

Everyone has their own opinion, for example, I may consider you a guy who can only express unreasonable phrases in the comments. Not hooked by any explanations.
And judging by my date of birth, I’m older than you. This is if in fact

why argue with you?? Judging by the quality of the content I create, it’s clear that this is not a school review made with a crappy microphone and filmed from a mobile phone

And I didn’t say anything Citybingo-Casino.co.uk about the fact that I didn’t want to post it first, etc. These are the laws of YouTube and video blogging in general. Either unique content or post it first. I don’t know what’s wrong with this.

Come on then, since we have a dispute without “appeals”, tell me why I have a “school review”, I’m very interested in reading.

Well, what I do is far from “School Reviews”.
And I filmed it on a pirate camera to get more coverage and post it faster. This didn’t stop me from going and buying a PS3 license yesterday

Well, I don’t do commercial reviews and that’s not my job. This is just a hobby, a “flight of the soul”, so I wanted to talk about the game and I did. Those who need it will look. And those who don’t need it will just look for faults to write the next comment.
And once again, I clearly wrote in the spoiler that this is a story about the game, not a show of the game. I could just make a video that consisted purely of spoilers. “Here’s Trevor flying a plane, yes, he’s a pilot,” “Here’s Franklin’s skill,” “Here’s Michael’s skill,” but that would be crap

You are not very successful. Writing reviews at twenty years old and at forty-four years old (you’re not forty-four, but you put it out there yourself, buddy) is a big difference, no?

It’s funny, you judge a person’s success without even knowing him, by watching just one video. You are probably a “super psychologist” and “messiah of the whole world”. There’s no other way.
Well, yes, I set the date just to show that I absolutely don’t care about age.And you shouldn’t care either. It doesn’t matter who does it, what it looks like or what it does. A person makes content and you need to evaluate the content, and not write notations trying to belittle it and elevate it against the general background. This is a type of neurosis when a person tries to prove that he is smarter than others. Especially on the Internet. But I don’t want to communicate with a sick person.

ok, that’s it, I agree. I am a thief, just like other thousands of people who also downloaded the game. I agreed with what you told me and believe that the dispute can be ended.
And I advise you better go get checked, anything can happen.

I just don’t understand how you could review a game that you haven’t finished yet… you can’t draw conclusions about a game without even completing half of it. So? Or you just wanted to show off and be the first to post a review about GTA5 on stopgame.

statement about penis, you have a phobia for something?

But you are not the press) You are the person who stole the game to make a reviewer designed to receive PLUSES and VIEWS. This is not video blogging – this is scholasticism and theft

I don’t consider this to be theft.To. that’s why I bought a retail copy. AND do not remove the review from the pirate – this is just a tick not for many. A large number of people remove gameplay from pirates and there is nothing wrong with that. They just want to release media content before their competitors.I have many examples, real examples, when people whom you probably respect and honor (judging by your statements about piracy) filmed gameplays from pirates. But it’s simply not worth shooting people.
And it makes absolutely no difference whether I’m press or not. The content that I create is evaluated, whether I do it worse or better. It just depends on me, and not on the guy who knocks on my head, so that I do “good”.

I’ll repeat myself. It’s a job for one person. For others, it’s a means of tickling one’s vanity. You better answer, ACCOMPLISHED ADULT, who do you have to be to review a recently released game in school and try to raise your HR?
Either you, pardon the expression… are not very successful – or what you write in the “Age” column is not entirely true.

Maybe for you it looks like a tickling of pride, but for me it looks like a hobby. And I don’t understand the point of your argument with me? Do you want to prove to me that? Are you smarter or am I a thief for downloading the game from a torrent because the release will only be in a few days? Or you simply have nothing to do and it’s you who is “not very successful”? That’s why you try to show yourself at least somehow, at least in the comments on the gaming website

I can’t imagine anyone sitting and watching GTA5 reviews and deciding whether it’s worth playing. Well seriously..

Hades II: Early Access Proper

Making a sequel to a game that already has countless sequels is no easy task, but Supergiant Games seems to have pulled it off brilliantly.

Hades II

Best comments

It seems to me that it’s easier to start with the first one, the second one will be released from early access no earlier than in a year, and before that you still won’t be able to complete the storyline.

any rogue-lite is a rogue-like. this is not a separate genre, it is a subgenre that is distinguished by players. or even a set of rules/relaxations
if you call Haydes a bagel, you’d be right. if you call it rogue-lite, you’d be right too. but if you call a rogue-lite some kind of Noxico, you will be wrong, t.this is pure rogue-like without any improvements or changes – turn-based combat, no end-to-end leveling, permanent death, etc.d and t.n

in the trailers of some Elden Ring or Lords of the Fallen it is also not written that this is a Sol-like game, because.but on paper they are all “action RPGs”. but t.Since these specific representatives of the genre have characteristic features, players and the press have identified them as a separate subgenre.

I won’t get tired of posting this picture

Previews have long been called reviews (Even on SG they are in the “Video Reviews” section), but ratings are not given in order to avoid any troubles that could actually be fixed before the release.

It’s possible, there are only a couple of references to the original in the dialogues.

Rogue-Like and Rogue-Lite are different genres. more precisely, the second is a more widespread subgenre of the first

roguelike is a game that is entirely based on the very first game of the genre – Rogue. must be step by step. death in a bagel is permanent; if you die, you lose everything, not part. all features are available immediately, there are no unlockable things. procedural generation of anything and everything

roguelight (light – lite): genre can be any. there is end-to-end pumping, which makes subsequent runs easier. When you die, not all resources are lost

You can hardly find purebred bagels these days. the vast majority of representatives of the genre in modern times are rogue-lite projects, like Hades, although they are called roguelikes out of habit and because they sound nicer (it seems to me)

Played 30 hours! That old feeling http://casinofun.uk/ when you tell yourself to go to sleep and end up playing until the morning! For early access, the game has just a ton of content and zero bugs! Compared to the first part, in my opinion the game is simply polished to a shine!

in the underworld you kill Kronos, they tell you “Melinoye still has a lot to go through… but this is just waiting for her..»
in the upper world only half is done – 2 locations (Biome) and 2 bosses out of 4

T.That is, from a plot point of view, there is no completion

Outlast Trials quietly cries on the sidelines when, at the exit to the RD a year before the release, it was rated in the preview.

So far, the statement of the supergiants regarding the scale of the game is only alarming. The first part, like a roguelike, had perfect pacing. Unless it turns out that in pursuit of scale they will spread out and the game will lose momentum. At one time, because of this, I couldn’t finish the sequel to the amazing Rogue Legacy.

And so. thank you very much for the preview, it was interesting to listen =3

Well, here I don’t know why they and Flynn are doing this. Apparently, the experience of The Forest is taking its toll. “The game is good, but you know how I understood it? She was good in beta all these 4 years,” as Wes said.

Moreover, this same dash, it seems, cannot be improved with gifts (I reached the 3rd region and did not see anything for pumping up the dash)

all the gifts that Zagreus buffed desh, Melinoe buffed run

all pumping within the race comes down to charged attacks and managing the mana that these attacks consume.

Well, I don’t agree here. a bunch of times I built builds around simple attacks, not omega. especially with knives. but you can also play from mana with omega attacks, of course. and even from the sigil! I killed Kronos for the first time by building a build around a damaging Sigil. I could deal it with an ax, of course, but most of the damage was from Sigil, who struck with lightning like a creature simply

I was also very disappointed with the first part. The game itself is beautiful, but the gameplay just doesn’t appeal, and the roguelike format only spoils it. Lots of grinding, boring progression, almost no depth, and the bonuses found in the race are similar to each other. By the end of the game, each run turns into a stack of all bonuses for one attack, and this is followed by 40 minutes of monotonous hammering of this attack. And the game has some pretty interesting combat! But what’s the point of using an attack if it simply does less damage??

In general, it’s better to clarify exactly what errors you mean. However, I would say that they all remained and were all multiplied.

The darkest suffocating metagression is even darker and more sultry here.

The combat is boring and comes down to clicking on a square with almost any weapon you use, and all these special attacks, sigils and other supposed variety are fiction. Just because everything is balanced like shit, at least for now. For example, a special strike from daggers causes a negligible amount of damage, even in a situation where the hammer of Daedalus and a couple of gifts of the gods are taken on it and nothing is taken for a regular attack, a regular attack will dissolve the crowd faster than an attempt to use a special because it stupidly does not damage, I checked. And so with almost every weapon except the axe, there is simply no need to use the entire set of attacks, it’s enough to spam a regular attack. The exception is the axe, everything is useful there, good attacks and decent damage.

But let’s say it’s not scary, because in theory such things are recorded by damage numbers and they may even be corrected, early access, that’s all (I doubt it, but let’s say). Even if you make it so that you can swing into square attacks or triangle attacks (or whatever buttons are on your gamepad or keyboard), this will not change the fact that the combat itself comes down to running around the arena to avoid aoes and projectiles and calling enemies with the button on which the gift fell right now. Because of this, it makes no difference what kind of gun you use, your actions are always approximately the same. Well, that is, if you have daggers, then you run up close and spam the attack, if you have an axe, then you run up close and spam the attack, but slower, if you have a staff, you stand away and spam holding the square if you have mana (and at the beginning of the game you haven’t unlocked the required tarot yet, it ends after a couple of hits), and if not, then you also come close and spam the square. Torches are essentially like staffs, but they do no damage at all. I haven’t opened the skull, so I don’t know, but I suspect that it won’t play much differently either. It was so in the last part, and it remains so here. Because of this, I played the game for about twenty hours, killed the boss from above, reached the boss from below a couple of times, and I don’t see the point in playing further right now, since the gameplay has already gotten to the end of me with monotony (in just twenty hours, despite the fact that the content here is already twice as big as in the first part), and I still won’t be able to watch the plot since it’s not finished.

So this is a review or preview?

Early access, resource extraction… games don’t come out without it?

So any attack gift buffs both simple attacks and omega attacks. It’s just that for some guns there is no point in taking separate gifts. and others are better off hitting with regular attacks

for example, the gift of Aphrodite, which increases ron NEAR… t.There is no point in taking it on a staff, torches or a skull, because these weapons hit at a distance (it makes sense for a skull with an aspect that explodes point-blank towards Mel, rather than being thrown, but I don’t see the point in this aspect itself). You, of course, can throw a skull or sparks at point-blank range, and fight close up with a staff, but why?? but on an Ax or Knives – it goes well.
Hestia’s gift, which makes attacks fiery – it is better to hit them quickly so that the fire accumulates as much as possible
the gift of Zeus, which makes electric attacks – the same as Hestia, it is better to quickly stack electricity

Now the game, by the way, is played without weapons at all. Download Hephaestus’ sprint before the developers nerf it

Daggers with the aspect of Pan are also a know-brainer

And by the way, Kronos cannot be slowed down in any way, the first arcana does not work on him

But what about the fact that cards have their own combos and some simply cannot be taken without fulfilling certain conditions?? Well, after 50 runs I understand this, but it would be better to explain to someone who hasn’t played. This is not said as a reproach to the author, I just liked the feature and spent a long time trying to figure out what these 0 new cards wanted from me

GWENT: The Witcher. Card game ✦ Analysis of progress and pumping systems ✦ Beta

“I recognize brother Kolya” ©. I had this myself. It helped to reduce the number of cards in the deck to 25 and gain experience due to the many lost games) Well, this is still a CCG, here randomness means a lot.
At the link below on the forums, people share their decks and tips for the game. May help:
forums.cdprojektred.com/forum/ru/

P.S. At first, it’s not worth playing for the Scoia’tael to win, because she needs a lot of strong cards in order for her to draw.

Regarding the last question: yes. https://foxybingocasino.uk/ this is how you level up, at least for now.
I usually spend an hour and a half a day, including.h. and at breakfast or dinner, and this time is enough to get two levels and two or three barrels without much strain.
And by the way, bonuses for question marks at the third stage of “daily games” do not work either in the previous version or in the current one.

I tried strategy, tried to make decks, but still out of a dozen games there were only one or two wins. Either the balance is still bad, or the selection of players (I often came across players with SUCH cards that I was shocked).

Of course, I’m not much of a strategist and I admit that I probably just don’t know how to play gwent, but it’s very difficult for me. And also, in my experience, the game is quite heavily tied to luck: it often happened that in the decisive round, when we had zero cards in our hands and only one card came from the deck, then this card from the enemy turned out to be better.
Of course, strategy is also probably very important here. Because it often happened that the enemy did this in just two or three moves! But damn, it’s not interesting to always lose. Give me noobs like me, but no(

As a result, after a dozen or a couple of dozen hours I decided to delete the game, because I don’t see any profit for myself in at least the same pleasure from the game. But there is a desire to install and play again, because in spite of everything, I slowly began to understand strategies, memorize cards and possible moves of players and, for some reason, I still want to play.

I don’t agree. I also lost a lot at first. But gradually going through tactics and understanding the cards, I began to win 70 percent of games. The impact of randomness with my deck is negligible.

Guitar Hero World Tour: Preview

Video games are becoming more tangible. They not only acquire steering wheels, joysticks and gamepads, but also force us to move actively, and sometimes even allocate a large part of our living space for them.

The games that require a lot of space include the series Guitar Hero. The idea of ​​​​creating a guitarist simulator is brilliant all the way. And even more so the implementation. Fun in which you have to play an almost real guitar, just couldn’t stay away. And all sorts of additions and continuations rained down. The next one will be Guitar Hero World Tour.

In previous parts we could only mock the guitar. IN World Tour there will also be a microphone and a drum kit. These devices have already appeared in another rock simulator game (Rock Band), but the options here will be greatly improved. This is especially noticeable on a drum kit.

In addition to the three central drums, it will include two cymbals and one large kick drum, emulated by a small pedal. The developers say that when creating the surfaces of the drums, they tried to select the most realistic materials possible. Everything to make the player feel like a real musician. This feeling will be enhanced by the absence of even the slightest delay between the blow and its sound. I wonder how the game will react to different impact forces?

Although the guitar was in the previous https://europalace-casino.uk parts, but in World Tour she will improve a lot. In addition to the now standard five colored buttons, there will be a small area on the neck that responds to touch. This is a virtual replacement of strings, this is where you will need to move your fingers to make sounds. In addition, as the game progresses, there will be sections that can only be completed with full use of this “touch screen”; you will have to really slide across it a lot.

The microphone is nothing extraordinary. According to some reports, it can even be replaced by any other that fits the connector. However, there will definitely be a use for it. Previously, we could only play legendary, super-popular, but still other people’s tracks. Now it will be possible to create your own music. For this purpose in World Tour virtual recording studio introduced. Its capabilities are truly amazing.

The player will have four instruments at his disposal: guitar, bass guitar, drums and a synthesizer to create a common melody. The composition process is very simple. You just need to select blank samples and place them one after another. Most likely, the system itself will adjust everything so that even a person with a complete lack of hearing and sense of rhythm will be able to create their own complete tracks.

They can already be processed, giving the sound sharpness or, conversely, muffled, etc.d. And in the end, it will be possible to use the microphone: put words to the music you just created.

Players will be able to exchange their songs using the GHTunes service. Musicians from all over the world will evaluate each other’s work by posting their own and downloading other people’s works.
Player interaction will continue on stage. IN World Tour There is multiplayer in which up to four teams can compete. Tearing strings, punching drums, they will prove to each other which of them is “true”.

It is possible that in some way (more likely psychologically) the appearance of rock musicians will influence this. The developers promise tons of hairstyles, tattoos, clothes and all sorts of frills, all of which are imbued with the spirit of the classic idea of ​​“those crazy rockers.”.

As for the musical accompaniment – which is of paramount importance for this game – it will be up to par. Licenses for 86 songs from Metallica, Ozzy Osbourne, Jimi Hendrix, The Doors and other super-popular artists were purchased for the game.

Guitar Hero World Tour, like its ancestors, the fate of the hit undoubtedly awaits.

Gun Done: Review

Perhaps many, having read the name of the game that was reviewed, involuntarily smiled. And there’s nothing strange about it. After all, the word consonant with this name, in our Russian language, means something known to everyone – name-calling. But now, oddly enough, this is not what we’re talking about.

The game is a series of random Eurokingcasino.uk mini-games, where the basics always remain the same, and the atmosphere is entirely saturated with the spirit of a western. Two characters (you and your opponent) stand opposite each other, waiting for the clock to strike the right time. After the arrow on the dial takes the desired position, the player will have to complete a certain mini-game, the goal of which will always be different. You can determine what kind of test awaits you simply by looking at your opponent. Each adversary here has his own characteristics. For those who, for one reason or another, are indifferent and have not been able to understand the essence of the upcoming test, there is a question mark below that will help to understand what exactly should be done. Often this task is very, very simple – to shoot faster than the enemy, thereby knocking the weapon out of his hands. By the way, the concept of mini-games is based on this mechanics. In one you just have to shoot at the right time, in the other you have to do the same, but at night. In others, the winner is determined by the principle of “whoever clicks the fastest”, “who clicks on the screen the most”, and so on. Diversity is present.

In general, there’s no point in talking too much about this game. Is she worth attention?? In my opinion no. Why then a review?? I decided to just share with you a cool timekiller. Of course, like all games of this genre, it is simple in mechanics and does not provide a lot of varied content. After all, after 30 restarts, you will see 99% of the entire game. By the way, the game does not shy away from being full of references. In it you will see such familiar characters as: One Punch Man, Schultz. There are also many types of weapons, and they do not always correspond to the era shown in the game. For example, you can find space weapons. If they offer you a game for free, then definitely take it. Spend an hour or an hour and a half and you can finish. You may even be able to improve your reaction and thinking speed. Prohodnyakovy project and rating 6/10. Good luck in becoming the best cowboy of the Wild West (and not only the West).